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Granny: Chapter Two also introduces a secondary antagonist, Grandpa, who has limited hearing capabilities and will not be alerted by most sounds. Similar to the first installment, the player is once again trapped in a house.
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Sequels Granny: Chapter Two Ī sequel, Granny: Chapter Two, was released for Android on September 6, 2019, iOS the following day, and on Microsoft Windows on December 30 of the same year. This implied connection was directly confirmed with the release of Granny 3, which in the description it states that Slendrina is Granny's granddaughter, tying both series' families together.
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According to a note found inside the basement and evidence scattered throughout the house, the player is not the first person that Granny has trapped.Ĭlues that alluded to the developer's previous Slendrina series of Slender fan games had implied that both Granny and Slendrina series are connected. The player awakens in a bed, which starts the game. In the Steam version, the game starts with a cutscene of the player walking through the woods before being subsequently attacked by Granny. The game's plot is left intentionally vague from the start. The player can knock Granny unconscious, or blind her temporarily by using a variety of different traps and weapons. If the player is caught on the last day, one of 4 " game over" cut-scenes play, and the player is sent back to the title screen. The player can also get knocked out by several other environmental hazards found throughout the game. If the player is caught, Granny will knock the player unconscious, which ends the current day. Granny searches the house for the player, using any loud sound to her advantage and setting traps to hinder the player's progress. The player can either escape by removing the locks on the front door, or by repairing the car in the garage, the latter of which requires an additional set of items. The game is centered on using a variety of items in a time period of only five days to escape the house whilst avoiding the only active stalking threat.